- Intro screen: Game title factors
- Team Introduction: Give the names and roles of all team members (no last names) Jordan
- Audience: Who are you designing your game for, and why?kid because it would by to easy for adults.
- Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game? to mach all numbers.
- Learning Goal: What will the player learn by playing this game?facters.
- Fun Factor: What makes your game fun for the player?action
- Smart Factor: What does your game teach? What can someone learn by playing it? factors
- Style Factor: What kind of graphic/animation style will you use? What kind of sounds?all sortes.
- Originality Factor: What makes your game special and unique? Why will it sell? has action
Tuesday, April 12, 2011
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