Tuesday, April 12, 2011

  • Intro screen: Game title factors
  • Team Introduction: Give the names and roles of all team members (no last names) Jordan
  • Audience: Who are you designing your game for, and why?kid because it would by to easy for adults. 
  • Gameplay: What does the player see and do? What are the rules and how do you win? What is the goal of the game? to mach all numbers.
  • Learning Goal: What will the player learn by playing this game?facters.
  • Fun Factor: What makes your game fun for the player?action
  • Smart Factor: What does your game teach? What can someone learn by playing it? factors
  • Style Factor: What kind of graphic/animation style will you use? What kind of sounds?all sortes.
  • Originality Factor: What makes your game special and unique? Why will it sell? has action

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