Wednesday, November 16, 2011

Imagining your game

I am writing my game for people who are between 2 and13  years old. The person who plays my game must be able to be good. Since my topic is action game the player must already know about schools and zombies.




WHAT will your game teach the player about your topic? (Be specific!)



My players will learn about the details of my topic, such as save schools.



WHERE does your game happen?
At a school


Describe the world you will design for your game.



The environment for my game will look like  Zombie like .



How will this setting add to the learning experience?
How to save your school


This setting will add to the learning of my game by showing you how to save your school from zombies.



HOW does your game world teach the player about your topic?
how to save your school


What happens in the world that helps the player learn?

How to save your school

The environment of my game will help the player learn by teaching them how to sace your school .



How does the player use what they learned to make something happen in the game?



The player will need to use their knowledge of saveing your school in order to  Save the school .



WHY is a game a better way of understanding your topic than a quiz?



A game is a better way of understanding my topic than a quiz because it`s fun to play.

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